Sacred Datura
Sacred Datura is a 2D Pixel Game, which was created as a final project. I was in charge of the audio and made the entire music in the game.



Music
The music was made in Reaper with Midi. The first one is the Theme of our main Character Flix. The second one is a for a sequence in which the main character consumes mind altering substances. In the third one you can hear the Theme of one of the side Characters called Franky, who is a gamer and in the last you can hear the soundtrack of our mini game.
Voices
The voices were created by recording different people and then cutting up the audio so they would only say about three letters. They play on every vowel, which creates the final voices. Every character in our game has their own unique voice.
Atmo/Sounds
The first one is of our final cutscene where the main character goes outside in a panicked state and then sees that someone is being put into an ambulance. The second one is the atmo that you can hear when you walk outside the building.